Quite punctually for the festive
season, ZUXXEZ and the development team
Reality Pump release a freeware online update to their
hit title
KnightShift. "We are offering the fans some really
exciting new material"
Says Alexandra Constandache. Gamers can now not only
save multiplayer
sessions, but also join in a current and running multiplayer
game. This
revolutionary extension of the multiplayer mode originates
out of the
development of Earth 2160, the next project from Reality
Pump.
Also on offer is a package of four new exciting maps
for RPG and Skirmish,
which improve the depth of gameplay and gives more
room in a session for
players.
This update is available in English, Russian, Polish
and Czech .
New features:
- It is now possible to join currently running RPG
sessions
- Each character of a player in an RPG game has his
own magic chest located
near his or her starting point. This chest can be
used to store their
equipment. Chests with equipment can be transported
from one game to
another.
- Password protected channels have been added to the
EarthNet
- Player's character symbol has a different color
on the mini map. It is now
a yellow circle with a cross.
- More information is available about running games.
- Characters created by the "Mirror spell"
have a blue sparkling perimeter.
This shows which one is a real character and which
is a mirror. This
perimeter is not visible to other players.
- Potions are deactivated in the editor to avoid cheating.
- All console functions have been disabled to avoid
cheating.
- It is possible to open the research window in RPG
mode by shortcut.
New RPG maps:
- The Great Wall (8 Players)
- Galapagos (8 Players)
- Labyrinth (8 Players)
- Hillborough (4 Players)
Rebalancing in RPG mode:
- Hunter is much stronger and faster.
- Spearman is stronger
- Barbarian is weaker in higher levels
- Knight is weaker in higher levels
- Levels above level 50 require much more experience
than before.
- Spells are restricted to experience levels. It is
not possible for
low-level characters to learn advanced spells.
- Freeze spells does not work on player characters
- Ghost spell is less powerful and does not last as
long as it did in the
previous version.
- Freeze area spell does not last as long as it did
earlier.
- All traps are more powerful and weigh less.
- Knight commanding skill works on other allied players
- Magical character's inventory capacity expands with
their magic power (as
with non magical characters).
- Maximum protection with sets of equipment is reduced
to 95 percent.
Fixed bugs:
- Items can not be duplicated by disconnect from the
game.
- Ignore now works if someone is chatting from the
Game to Lobby and from
the Lobby to Game.
- Fixed messages in EarthNet while entering games
and channels.
Warning!
- With version 1.109 all RPG characters are returned
to level 0. All the
equipment and gold from those characters will be automaticly
stored in their
magic chests.
- After running the new 1.109 version once, older
versions will not be able
to read character data (it cannot be read by version
1.01 and 1.00).
Download available at www.knightshift.com